Today we’ll take a look at a great Indie title Amnesia the Dark Descent, it’s been released 1 year ago, but i discovered it few days ago.
This is a Survival-horror game that has had a lot of success, is an expertly crafted tale of terror as well as searching that utilizes its active dynamics to enthrall players with a method that every tale should have.
The game is released for Windows, Mac OS X, and Linux platforms and it costs $20, a fair price for what you get.
And once bought you have access to the download to all 3 platforms of this game.
Set in the year 1839, the game casts the player in the role of Daniel, a young man from London, who awakens in the dark halls of the Prussian Brennenburg Castle with little to no memory about himself or his past. In the early stages there is a search for the past, with Daniel trying to discover hints about his past through reading notes that he apparently left for himself and searching through old diary entries and random scraps of paper.
Soon enough you’ll find notes that tell you that you have deliberately erased your memory, and that you needs to descend into the Inner Sanctum of Brennenburg Castle to kill a man named Alexander.
While proceeding in the game you’ll discover that at some point in the 1830s, while on location at an archaeological dig, Daniel came across a strange orb that seemed to defy the natural laws of our universe. The orb was accidentally broken, however, and Daniel was eventually contacted by Alexander, a baron living in Castle Brennenburg.
I will not tell you anything more on the story, but be aware that the game has three different endings depending on the choices you make with Daniel.
Amnesia is an exploration-based adventure game played from a first-person perspective.
Don’t think to go around collecting mega-weapons or strange magical things, in this game you’ll have to run away from monsters and hide from them in the darkness, but there is a problem also in this:sanity. Separate from the player’s health indicator is an indication of the character’s sanity. Being in darkness too long, witnessing unsettling events, or staring at the monsters for too long will reduce the character’s sanity. As the sanity level decreases, visual and auditory hallucinations start to occur and the player is noticed by monsters more easily.
Using tinderboxes to light candles and lantern can shed light into dark places and then calm you down and ensure that sanity will not collapse completely, but the oil of the lantern can runs out too soon, and bring a source of light in dark places makes you an easy target for the monsters who roam the castle, then you must always maintain a balance between sanity, resources available and your health.
All of the actions in Amnesia are set up to mimic real life. For example, to open a door, hold the left mouse button — grab the handle, essentially — and then pull or push the mouse, depending on which way the door swings. The same mechanic works for drawers and cabinets: Click, hold, pull. There are a few more ponderous actions, like turning cranks and wheels, which requires players to depress the left button and then move the mouse in a circular motion, as if actually turning the object.
I’ve loved this game, it’s really one of the best horror games I’ve played in years, the gameplay never takes away from the particular suspense or from the feeling of immersion into a dark castle. This will come on the expense of action, while you generally have absolutely no practical fight option inside Amnesia you have a lot of options to survive this scary game.
This is the original trailer: